Back to building iOS apps – the good, the bad and the frustrating
About three years ago I tried my hand at not only building an iPhone app, but publishing it in the store. It was free and didn’t have any in-app purchases…
Shifting the way our students learn and we teach
About three years ago I tried my hand at not only building an iPhone app, but publishing it in the store. It was free and didn’t have any in-app purchases…
http://blogs.adobe.com/photoshop/2013/09/introducing-adobe-generator-for-photoshop-cc.html When you create apps for various sized mobile phones and tablets, there is a requirement to create icons and splash screens of different sizes – Sometimes up to 20.…
I received this in my email and thoroughly support its intent. One question I had was “When is the hour of code” – thinking it was a little like “Earth…